
The Australian continent was depicted as having no wrestling promotions and only two workers, Bruce The Giant and Golden Delicious, hailed from the region.ĭespite these limitations, Adam Ryland's introduction of the Cornellverse proved that a wrestling simulator using an entirely fictional database could be a commercial success. At least one listing in the gimmick file ( Power and Paint) was not attainable by any worker at the time gameplay started. No pictures were included to accompany the workers, and many of the women wrestlers weighed twice the maximum limit for their gimmicks. Adam Ryland has shown interest in adding both the 19 databases to the Cornellverse canon.ĭespite the Cornellverse making its first appearance with Total Extreme Wrestling 2004 (then Total Extreme Warfare), many of the characters who became prominent fan favorites were not included in the database, and others had different names.
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Its forum has seen a host of fan based dynasties and mods created for the Cornellverse over the last 5 years - most notably Mr.T Jobs to Me's 1975 and Derek B's 1997 mod. 400 Software Forums and most recently from the forums of Grey Dog Software, the game's publisher since 2005. Over the years the Cornellverse has gained a life of its own and attracted many fans from the.
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Unlike EWR, which was released for free with real world workers and promotions attached to it, TEW was released with a fictional world attached to it due to it being a commercial release and copyright laws. The Cornellverse was created by Adam Ryland, as part of his Total Extreme Wrestling series, a wrestling booker simulation game that had been previously released as Extreme Wrestling Revenge.
